About Me

I am a creative Game Designer, Producer/Project Manager & Entrepreneur who is passionate about helping developers ship their very best work. I lead projects from initial briefing to launch day and beyond, owning all aspects of game design, research and analysis of system program needs, setting up frameworks, tools and systems, configuration and system management, error diagnosis and corrections, while maintaining documentation and manuals, along with direct responsibility for day-to-day management of process and workflow. I’ve successfully overseen a home screen's worth of games, educational apps and digital experiences, and many more interesting (and a few not so interesting) projects.

After a very successful and fruitful career in music, radio and education, my friend Amit and I founded SuperSike Games in 2013 with an objective to make fun, high quality games that match international quality standards. Over the years we have released multiple award winning games. To bootstrap our indie studio, we work with clients, partners, and collaborators from across the globe and together we have worked on games that promote education, social awareness, hygiene and equality among children.

I enjoy working on diverse and challenging projects with a close knit and fun team. I have an eye for detail, a keen sense of aesthetics, the ability to look at projects holistically, and a knack for understanding the end user.

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